Friday, May 5, 2017

Vainglory Hero Concept: Marshall!

An off-topic concept; Vainglory's been pouring heroes at a steady rate nowadays.
Grumpjaw came out like 2 months ish ago, probably only 1, and now they've released another hero; Baptiste!
So I decided to make a concept for the game! Just for fun, and based off my Martial Man idea on dragonsoulguidance.blogspot.com.

Marshall

(Concept Art: Martial Artist with some unique looks)

Overview:

Carry Hero
Experienced martial artist with crazy skills and ramping damage.

Offense: (Melee)
75% bar; above average.

Defense:
65% bar; slightly above average.

Team Utility:
15% bar; below average.

Mobility:
50% bar; average.

Difficulty: Medium
Get Hero: 8000 Glory or 900 Ice

Skills and Perk:

Perk/Details:

Marshall

Role: Carry

Marshall is an experienced martial artist who can always outplay his foes. He can easily win a 1 v 1, and being outnumbered doesn't stop him either. Blaring his martial art skills to disable and push back foes, He can keep the danger away from his team. Marshall is best played in the lane, pairing well with ranged carries and works best with weapon builds.

Heroic Perk:

Combo Overload

Each time Marshall lands a basic attack or a successful skill, he gains a combo stack, which increases his weapon power by 10% for each stack. Marshall can have a maximum of 10 stacks. After 10 stacks has been reached and he lands another attack, all of the stacks will be consumed and he will gain an effect for the certain item he has. After the effect is activated, he can no longer activate the effect until a cooldown of 20 seconds is over. During this cooldown, he will keep all stacks and they will not be consumed by his perk.

  1. Fountain of Renewal: Buying this item first will unlock Marshall's healing perk (this cannot be changed after being bought). After the stacks are consumed, Marshall will activate a Fountain of Renewal effect on himself.
  2. Tornado Trigger: Buying this item first will unlock Marshall's attack speed perk (this cannot be changed after being bought). After the stacks are consumed, Marshall will gain 50% more attack speed for 5 seconds.
  3. Frostburn: Buying this item first will unlock Marshall's crystal slow perk (this cannot be changed after being bought). After the stacks are consumed, Marshall's basic attacks and skills will slow enemies for 25% and deal 50% of Marshall's crystal power for 10 seconds.
Stats: Levels 1 - 12

Health: 753 - 1,674
Energy: 100 - 300

Weapon: 70 - 172
Attack Speed: 100% - 120%

Armor: 20 - 80
Shield: 20 - 80

Range: 1.5
Movement Speed: 3.5

Skill A: "Lethal Lash-Out"

Marshall instantly fires a flurry of basic attacks at a nearby location, crippling all hapless foes in his range. Crippled foes are heavily slowed for 1 second and bleed.





Skill B: "Block n' Bash"

Marshall puts up a defensive stance, readying to block the next attack that hits him. He stays in this stance for 5 seconds until he blocks an attack. He can only defend against one damaging move whether it be a basic attack or skill, but after blocking the attack, he rushes the aggressor, basic attacking it and dealing extra damage for how much damage the blocked attack would've dealt. He can only rush the attacker if it is in Marshall's range.

Overdrive: Marshall can rush the attacker as long as it's in his sight. (Does not include mini-map)





Ultimate: "Roundhouse Rodeo"

Marshall unleashes the ultimate roundhouse, dealing heavy crystal damage to all foes around him, knocking them back and stunning them.





Tips:

Tip 1: Block n' Bash is useful against high power attacks that deal damage only once. Using the skill against such attacks can make the aggressor wish they'd never have attacked you!

Tip 2: Use Roundhouse rodeo when being chased down by the enemy team, or surrounded by them. This helps you make a break for it or separate the enemies during a team fight. Pairs extremely well with Ardan's ultimate if played right!

Tip 3: Use Lethal Lash-Out to slow your running victims or your pursuers!

Skins:

Default Skin,
Master Marshall (R),
Master Marshall (E),
Master Marshall (L),
Mediated Awakening Marshall (SE)

I would do a full on Lore for Marshall, but I'm lazy.
Let's just spill the most important details of his life story.
Self-taught orphan whose parents' deaths are unknown, a lone wolf, lone warrior, who's never had the experience of human intimacy.

Recommended Builds:

Aggressive Support: Sorrowblade, War Treads, Shiversteel, Tornado Trigger, Aegis, Fountain of Renewal

Warrior: Sorrowblade, Serpent's Mask, Poisoned

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